Krillbite Studio | Krillbite Studio
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At Krillbite Studio we want people to be great at what they do, and have a great time while doing it. That’s two of the reasons we do activities together outside of work. We go on trips, go out and eat, game jams, play games, etc.

A few weeks ago we presented a game we made during the Norwegian Gameplay Championship, and this we week do a slam-down with a second game we made in the same game jam.


A new year is linked to resolutions, bettering oneself, goals, and the thoughts of starting something new. At Krillbite we want to continue our cherished creative traditions, but also be open to new ideas and trying new things. What does Krillbite want to do in 2017? We asked around the office!


Hi, everyone! For the holidays we are bringing you a run-through of the year at Krillbite Studio.


This week we are presenting one of our wonderful freelancers! Torjus have been doing animation for us since Among the Sleep, and he also adds some extra sass at the office with a funny personality.


Being an artist hides a plethora of interesting and important tasks in game development. This week we talk to Karoline, our magnificent artist behind the wonderful and different art styles of Krillbite Studio.


Getting the word out about your game is complicated work, and securing sales for future finances is even harder. Having someone that works with marketing can help your team! Meet our marketing lead in this week's Dev Profile Interview!