Based in Hamar, Norway
August 23, 2011
Press / Business Contact:
(+47) 470 26 909
DescriptionKrillbite Studio is a rather small independent game developer, who seek to deliver unique and engaging experiences. In 2014 we changed our lives completely by publishing our Kickstarter funded game Among the Sleep. In December 2015 we released Among the Sleep on PlayStation 4, and in June 2016 we released it for Xbox One. We are also designing our new project Mosaic. The projects keeps us busy, and we are very excited to see our ideas gradually take form. Please don't hesitate to contact us regarding whatever, according to some guy we met we can be quite pleasant.
Krillbite Studio started out as a creative collective of students, while studying Experience Production and Interactive Medias at the college university of Hedmark, Norway. The project Among the Sleep was initially started as our thesis project, but already before we graduated in the summer of 2011, the Norwegian Film Institute had decided to fund the project. We ran a very successfull Kickstarter in 2013 and released Among the Sleep for PC in May 2014. The reception of the game have been great and the experience have been very humbling and amazing for us.
Kickstarter Video YouTube
There are far more images available for Krillbite Studio, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Among the Sleep - Winner, Play15 - Most Creative Game." - Hamburg, September, 2015
- "Among the Sleep - Winner, Nordic Game Awards - Best Artistic Achievement." - Malmö, May, 2015
- "Among the Sleep - Winner, MomoCon - Indie Game Awards." - Atlanta, May, 2015
- "Among the Sleep - Winner, Nordic Game Awards - Indie Sensation Award." - Malmö, May, 2014
- "Among the Sleep - Winner, Norwegian Game Awards Hype" - Hamar, May, 2011
- "Horror game Among the Sleep coming to Xbox One"
- Chloi Rad, IGN
- "I couldn’t have leaped behind a sofa and screamed it better myself."
- Nathan Grayson, Rock Paper Shotgun
- "Its depiction of a first-person horror told through the eyes and stumbling little legs of a two-year old is as intriguing as anything I've seen all year, and reminiscent of a time when games actively sought out new ways to play and new stories to tell."
- Jon Denton, Eurogamer
- "With all the lumpen, gristly protagonists clogging up today's starring roles, it's heartening to see somebody trying something a little out of the ordinary."
- Ben Maxwell, Edge
- "More, please!"
- Stephen Totilo, Kotaku
- "Everything, from the sound of infantile breathing to the wobbliness of the camera and the unsteadiness of little hands, has been designed to accurately put ourselves behind the eyes of a toddler. Watching the trailer, the effect is simply astounding, while the Paranormal Activity-style scares that surround the child are pulled off with panache."
- Jim Sterling, Gamefront