Krillbite Studio | Announcements
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Hi everyone! Lots of things are happening simultaneously right now. Most importantly, we’re actually approaching the release of Among the Sleep! We couldn’t be more thrilled, even though it’s a bit hard to comprehend... Anyhow, we’re very super-close to announcing more release details - it’s not as far off as you might think :)

Hi folks! We have recently received mails from people who have done a Let's Play of our game, The Plan, and received a copyright infringement claim on their video. Because of this, we would like to clarify the following: We do allow Let's Plays of our games,...


Are you curious how Among the Sleep is made? In this video you’ll see Bjørnar playing around with some environments! It’s captured in the Unity engine, while assembling and lighting a test scene. In the end you’ll also see him walk around in the scene. Do you feel inspired to make video games? There is no reason not to!


We recently published the Oculus Rift-supported version of our free Among the Sleep Alpha! For everyone with devkits, you can now download and test it from this url. Please keep in mind that it´s still a work in progress though. For example the menu is currently being remade to support the Rift, which means that you will still have start the game and change controller settings etc. outside the Rift. There is also a Oculus Rift toggle on/off in the graphics settings.


We’ve seen some great progress on Among the Sleep the last months. While focusing intensively on the chapters that needs most work, we have also started to combine all chapters into into one continuous experience. Things are really starting to shape up, which has given us a decent overview of what is left to do.


Since the Kickstarter ended we’ve been working on all the remaining chapters, and have seen some tremendous progress on, well, all of them. But because AtS is very dependant on exploration and building suspense through uncertainty, we do not want to spoil too much of what we’re working on yet.


We are left with so many impressions to digest.  For us this means back to intensive work on the project, and there is nothing we would like better. The last 30 days have passed by in a delightful blur. It feels like it was only yesterday that we pressed the green button on Kickstarter, not knowing what to expect at all! Since then, a lot has happened.


Even though we're focusing heavily on developing Among the Sleep, we also find the time to toy with small side projects from time to time. We think it’s vital to always keep our minds fresh, by exploring new ideas. The Plan, a short experimental self-discovery videogame, is one of those projects. We are releasing it for free to PC, Mac and Linux users on the 10th of February!