Krillbite Studio | Blog
2
paged,page-template,page-template-blog-masonry,page-template-blog-masonry-php,page,page-id-2,paged-2,page-paged-2,ajax_fade,page_not_loaded,,qode-title-hidden,qode-theme-ver-10.1.1,wpb-js-composer js-comp-ver-5.0.1,vc_responsive
front_blog_2016

Hi, everyone! For the holidays we are bringing you a run-through of the year at Krillbite Studio.

torjus_161129

This week we are presenting one of our wonderful freelancers! Torjus have been doing animation for us since Among the Sleep, and he also adds some extra sass at the office with a funny personality.

karoline_incolor_devprofileblog

Being an artist hides a plethora of interesting and important tasks in game development. This week we talk to Karoline, our magnificent artist behind the wonderful and different art styles of Krillbite Studio.

bjornar_incolor_devprofileblog

Ever been so lazy you wrote a script so you wouldn't have to repeat the same task several times by hand? Well, then you are the best kind of lazy! This is also the case of our technical artist, Bjørnar.

kristina_incolor_devprofileblog

Getting the word out about your game is complicated work, and securing sales for future finances is even harder. Having someone that works with marketing can help your team! Meet our marketing lead in this week's Dev Profile Interview!

martin_incolor_devprofileblog

Among the Sleep has gotten a lot of good feedback for its atmospheric sound, which we are very proud of. This week we present the mastermind behind the great sound in our games, our sound designer Martin Kvale.

trond_incolor_devprofileblog

Welcome to dev profiles week three! Today we are presenting one of our programmers, Trond Fasteraune. He takes care Krillbite's plants and is the creator of a tiny robot that supervises coffee production at the office.