This weekend a great friend our ours, Jory Prum, passed away after a motorcycle accident. We are in deep sorrow for this loss and we wanted to take some time and write something is his memory. Jory was a sound engineer, a sound wizard, if we may, and our own beloved sound designer Martin Kvale has written some words to remember him by.
The entire Krillbite Studio spent their previous weekend out in the Norwegian wilderness!
We have some good news for all our PC gamers: we have updated the Steam version of Among the Sleep!
The Holidays are getting closer, the office is almost empty, and Among the Sleep is out on PlayStation 4!
The end is near! At least for our Kickstarter, the console versions of Among the Sleep, and the year 2015. We have an important update on release dates for you!
We are big fans of creativity and love it when people get together to celebrate video games. So lucky for us we were invited to a festival for creative computer games in Hamburg!
You would think a first person horror game would be perfect for Virtual Reality. We thought so too, but in the last two years we have learned otherwise. Virtual Reality is wonderful, it’s immersive, engaging and powerful. But you really need to design your game for VR from the ground up, not the other way around.
Many of you know that Among the Sleep is finally coming to consoles later this year, both Xbox One and PlayStation 4 (yay!), so as a part of our “hurray, consoles!” tour we went to RTX in Austin, Texas earlier this August.
Some of you know that we have been looking for a new CEO and an extra programmer. We are happy to announce that we have found our new CEO; Jon Cato Lorentzen. Yesterday was his first day at the office! Yay!