Krillbite Studio | Blog
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Krillbite Dev Profiles: Jon Cato!

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What's it like to work in an indie game studio? Who are the people working at Krillbite Studio? We would like to answer these questions in a blog series starting this week. Get to know us through some Q&A!

Update for PlayStation 4

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We want to create the best experience for everyone playing Among the Sleep and that is why we have continued working on the game after release. This time it's an update for the digital PlayStation 4 version!

Expectations and hype around games

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At Krillbite Studio we value transparency and openness around game development, and that's not always easy. This week we talk about how to share information. Is hype good for your game?

Game Collective 101

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In our previous blog post we wrote about the Norwegian game industry. Today we’ll narrow it down further, to our very own Hamar Game Collective.

From Norway with love

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Krillbite Studio is back in action after summer vacation. Did you know Among the Sleep now has a retail edition for PlayStation 4 and PC in Europe and North America? We are also working on our upcoming game Mosaic which we’re excited to show more from later! But in this blog post we would love to answer a question we get often; What is game development in Norway like?

In memory of our friend Jory Prum

This weekend a great friend our ours, Jory Prum, passed away after a motorcycle accident. We are in deep sorrow for this loss and we wanted to take some time and write something is his memory. Jory was a sound engineer, a sound wizard, if we may, and our own beloved sound designer Martin Kvale has written some words to remember him by.

Major Steam build update

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We have some good news for all our PC gamers: we have updated the Steam version of Among the Sleep!